Immersion and methodology
I have been using action research as a way to highlight the reflexivity inherent in the study of online multi-user computer games, but what I am trying to write of now is the fascination - that feeling of giving in to the material and floating in it. It's a sensual experience, a seduction, where the material of study carries me away, enfolds me in the experience and in a state somewhere between analysis and criticism and the pleasure of the experience. This is a state which most methodologies are designed to eliminate, but how can I avoid it when the topic of my research induces exactly this state of flow, of analysis and decision-making while following the rules and the rhythm of the game? I am trying to write of this tension, to analyse this tension, and it's so tittilating just outside of the grasp of my language.
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