List of questions: Will be updated when needed.
- Are all computer games the same?
- Are all gamers the same?
- What cultural genre is the most common reference for games?
- Why is that?
- Why is it so common to have a conflict in a game?
- How do games entertain?
- What skills are needed to create computer games?
- What industries are threatened by the growing game industry?
- What changes in the current media structure are games a part of?
- How does social interaction take place in games?
- How are games social objects?
- How can games challenge/confirm current social structures?
- What kind of people make games?
- Who do they make the games for?
- How can you argue that digital games is a new art form?
- Will games become more important than books?
- (One stolen from Mark Bernstein) What can games teach us about the human condition?
These are just some suggestions. If any readers have more suggestions, feel free to add in comments.
Warning: If you suggest anything to do with violence, addiction or in other ways related to the game media panic, I am not publishing your comment. Those questions most people manage to ask all on their own, and this is an attempt to think of something different. Doesn't have to be new, just not more of the same.