By way of Jill, my real life Ad&D stats
Nord University in Bodø and the IT University of Copenhagen. The topics of my writings here are among other things media studies, reader-response theory, role-play games, Internet Culture, travel, academic weirdness and online communication - put together at random.
Google scholar page.
View my complete profile
Sunday, March 10, 2002
For my students
If you're one of my students you probably came to this blog looking for Notater, Torill. That's where you find links and notes related to lectures in Norwegian - and some in English.
Some work online
Media-ludic approaches: Critical reflections on games and research practice, Torill Elvira Mortensen and Emma Witkowski (special issue editors) (2018), MedieKultur vol. 34, no. 64.
Introduction to Special Issue: Media-ludic approaches: Critical reflections on games and research practice. Torill Elvira Mortensen, Emma Witkowski and Claus Toft-Nielsen, in MedieKultur, vol. 34, no. 64.
Real game worlds: The emotional reality of fictional worlds, Torill Elvira Mortensen, in MedieKultur, vol. 34, no. 64.
Transformed play: sharing resources for live-action roleplay and reenactment, Torill E. Mortensen (2012), in Proceedings for The Transformative museum, Roskilde University Denmark, May 23rd - 25th 2012.
O jogo enquanto vida moralmente correta: hedonismo utilitário, a ética do jogo?, Torill Elvira Mortensen (2011), in Fronteiras; estudos midiáticos, v. 13, n. 3 (2011).
The player as hedonist: the problem of enjoyment, Torill Elvira Mortensen (2010), in Enslin, Astrid: Journal of Gaming and Virtual Worlds, volume 2, issue 2 2010.
Training, sharing or cheating? Gamer strategies to get a digital upper hand, Torill Elvira Mortensen (2010), in Peters, Michael A. and Tina (AC) Besley: E-learning and Digital Media, volume 7, number 1 2010.
Me, the Other, Torill Elvira Mortensen (2007), in Harrigan, Pat and Noah Wardrip-Fruin (eds) Second Person; Roleplaying and Story in Games and Playable Media, The MIT Press, Boston.
WoW is the new MUD, Social Gaming from Text to Video, Torill Elvira Mortensen (2006), in Douglas Thomas (ed): Games and Culture, a Journal of Interactive Media, Volume 1, Number 4, Sage Publications October 2006.
The Non-sense of Gender in Neverwinter Nights, Hilde Corneliussen and Torill Elvira Mortensen (2005), in Women in Games (2005) Conference papers, Dundee, Scotland 8-10 August 2005.
Flow, Seduction and Mutual Pleasure, Torill Mortensen (2004), in Sicart, Miguel and Jonas Heide Smith (ed): Other Players conference proceedings, Center for Computer Game Research, IT University of Copenhagen, Denmark, 6-8 December 2004.
"The Wrong Millennium", Torill Elvira Mortensen (2004), book review in Anja Rau (ed): Tekka, volume 2, number 2, Eastgate, at: http://www.tekka.net/.
Dialogue in slow motion, Torill Elvira Mortensen (2004), keynote at Blogtalk 2.0 in Vienna 2004.
Personal Publication and Public Attention, Torill Elvira Mortensen (2004): "Personal Publication and Public attention", in Gurak, Laura, Smiljana Antonijevic, Laurie Johnson, Clancy Ratliff and Jessica Reyman (ed): Into the Blogosphere; Rhetoric, Community and Culture of Weblogs, at http://blog.lib.umn.edu/blogosphere/, University of Minnesota.
Pleasures of the Player (pdf), Torill Elvira Mortensen (2003): Pleasures of the Player; Flow and control in online games, Doctoral Dissertation Volda College and University of Bergen.
The Geography of a Non-Place, Torill Mortensen (2003): "The Geography of a Non-Place", in Markku Eskelinen (ed): Dicthung Digital 4/2003.
Tracking the digital juggler, Torill Mortensen (2003): "Tracking the Digital Juggler" in Anja Rau and Mark Bernstein (ed):TEKKA vol. 1 nr. 3, Eastgate (Requires subscription).
Blogg dine egne nyheter (pdf her) Torill Mortensen (2003): "Blogg dine egne nyheter," kronikk i Dagbladet 14.06.2003.
Playing with Players Torill Mortensen (2002): "Playing with Players: Potential methodologies for MUDs," in Game Studies, issue 2, Espen Aarseth (ed), at http://gamestudies.org.
Blogging Thoughts (pdf) Torill Mortensen and Jill Walker: "Blogging thoughts: personal publication as an online research tool," in: Researching ICTs in Context, ed. Andrew Morrison, InterMedia Report, 3/2002, Oslo 2002.
Torill Mortensen (2001)://Estetikk til å leke med, eller: å jage drager, i Localmotives 14: /nettkunst, red: Jill Walker, Kevin Foust (min siste versjon av artikkelen).
Academia
- Alexander Knorr
- Center for Games and Playable Media
- Christy Dena
- Dennis Jerz
- Frans and games at University of Tampere
- Frans Goes Blog
- Hilde Corneliussen
- Jill Walker Rettberg
- Jon Hoem
- Kathleen Fitzpatrick
- Mirjam Palosaari-Eladhari
- NYMG - feminist game studies
- Richard Bartle
- Susanna Paasonen
- Universe creation 101
Game resources
Other useful sites
The Gamers' Space
The Gamers' Space is a small project I am doing in the spring 2009. It includes an electronic survey, pictures of game machines of different kinds, and interviews done at The Gathering, a large LAN party in Hamar, Norway. For participation, more information, links and addresses, check The Gamers' Space.
Blog Archive
-
▼
2002
(519)
-
▼
March
(65)
- Playing around with Opera: I really like it, for e...
- By way of Gonzalo: Technology Review - Cyberspace ...
- OW. this isn't too good. I just changed browsers...
- I am looking at my wish-list at amazon.co.uk. I u...
- And more things you really neded to know, in the m...
- I never knew this existed, but it will make my lif...
- While searching for something not at all to do wit...
- Hmmm. I am supposed to be editing the chapters, n...
- The Naked Novel, the online writing project initia...
- By way of Lisbeth, Research Management Summary Ho...
- So what's for lunch? Since it's Easter, it has to ...
- A Vannevar moment Drifting in that space between a...
- In one of the chat-rooms I habitually roam through...
- Done editing one more chapter. Tomorrow I fear th...
- I am trying to decide what to do about a little qu...
- Simulation: Introduction While this simulation of ...
- Department of Anthropology A definition of anthrop...
- Jills is discussing Costranova's paper on economy ...
- I am trying to trace a comment from DAC 2000, in a...
- We are a sorry lot. Jill, Hilde, Lisbeth and me a...
- Painkillers that work. Heaven.
- Just one thing, Mark: Your writer's Ph.D. student ...
- Lisbeth writes about the life of a Danish Ph. D. s...
- Back to basic questions. What is a text? OK, chap...
- Dambàgin, the fantasy world of one of my colleague...
- It's snowing. Two people were killed this week-end...
- Intelligent games and simulation, a conference and...
- Michael Jansen has some computer generated picture...
- The Interactive Fiction Archive for interactive fi...
- GameSpot Presents: The History of Video Games
- How They Got Game Proposal Portal
- ComputerGameHome
- The Dot Eaters - Player1 Stage1 - Classic Video Ga...
- Lisbeth and Elin both object to my sense of humour...
- No, I didn't find this link while procrastinating....
- Anders at Surftrail delivers a thorough descriptio...
- Procrastination, advanced level So you have cleane...
- Dunk, dunk, dunk Og det er lyden av en ambisiøs og...
- Chop, chop, chop do you hear that sound? That's t...
- I am in bed, my back killing me, but not with the ...
- "I don't think your 'the Prince will be here any ...
- Tinka has started a new blog
- Ides of March By the end of March I am supposed to...
- A reply to Tinka, who discusses language in the hu...
- Min kollega Erling Sivertsen er ansvarlig for å ho...
- different models for structuring the thesis - firs...
- Weblog Entry - 02/19/2002: "interest-group despoti...
- OK, I thought this would pass, and you, all the pe...
- Just had an interesting discussion with a student ...
- the art of serving chocolate
- Among the books from my father-in-law's place, I k...
- At least this bean-bag is produced by Ekornes, one...
- Ugly, noisy and something the kids will argue ove...
- Mileage Giveaway Remember the mileage giveaway wit...
- I have decided not to charge the battery on the la...
- Eliminating the dangers of playing in the street, ...
- This webcam from Volda - apart from being fuzzy - ...
- Some really odd things are happening here. I hope...
- By way of Jill, my real life Ad&D stats Your resu...
- The norwegian Princess, Märtha, isn't really royal...
- The Darker side of games, is mentioned in Brian Su...
- Research ethics Triggered by a question of Svein B...
- A shroud of dust. The bookshelves were utilitarian...
- jill/txt Hmm, Jill, what exactly did your friend c...
- Ultra short stories for the WAP and Web the phone ...
-
▼
March
(65)