Torill Elvira Mortensen
toel AT itu DOT dk
Digital Design department
IT-University of CopenhagenResearch groups:
Culture and Technology (CULT)
Center of Computer Games Research
Torill Elvira Mortensen is an associate professor at the IT-University of Copenhagen since July 2010. Before that she was an associate professor in media and communication at Volda University College, Norway, where she worked from 1991 - 2010. Her Ph D is on games and culture: Pleasures of the player, flow and control in online games (2003), and much of her research and publications are on games, the rest more generally on social media. Her teaching has mainly been on public relations and media theory and more currently on Digital Rhetoric.
Torill was a member of the board for Norsk Tipping from 2011 - 2015, she served on the board of DiGRA, Digital Games Researchers Association from 2006 – 2010, and she was a founding member of the journal Gamestudies. She is active in several of the internet research communities, and was program chair for Association of Internet Research’s conference IR 11.0 in Stockholm 2010. She wrote Perceiving Play: the Art and Study of Computer Games, a book on games research and the development of the field, published in 2009, and was main editor of The Dark Side of Gameplay: Controversial Issues in Playful Environments, published in 2015.
Mortensen, Torill Elvira and Kristine Jørgensen (2020): The Paradox of Transgression in Games. Routledge.
Mortensen, Torill Elvira and Victor Navarro Remesal (2019): “Asynchronous Transgressions: Suffering, Relief, and Invasions in Nintendo’s Miiverse and StreetPass” in Kristine Jørgensen and Faltin Karlsen (ed): Transgressions in Games and Play, Cambridge, MA: The MiT Press.
Mortensen, Torill Elvira (2018): Real game worlds: the emotional reality of fictional worlds. Mediekultur.
Mortensen, Torill Elvira (2016): “Anger, Fear and Games; The Long Event of #GamerGate”, in Games and Culture April 13, 2016 1555412016640408.
Torill Elvira Mortensen (2015): Keeping the Balance: Morals at the dark side, in Torill Elvira Mortensen, Jonas Linderoth and Ashley M. L. Brown (eds): The dark side of gameplay: problematic content in playful environments, London: Routledge
Torill Elvira Mortensen (2015) Online Games and Role Playing, in Robin. Mansell and Peng Hwa Ang (editors in chief), P. Ballon, S. Braman, D. J. Grimshaw, J. D. Ivory, A. Kerr, D. Kleine, C. Steinfield, and S. van der Graaf (associate editors): The International Encyclopedia of Digital Communication and Society, DOI: 10.1002/9781118767771, New Jersey: Wiley Blackwell.
Torill Elvira Mortensen (2014): "MUDs and MOOs", in Marie Laure Ryan , Lori Emerson and Benjamin J. Robertson: The Johns Hopkins Guide to Digital Media, Baltimore: Johns Hopkins University Press.
Torill Elvira Mortensen (2014): ”It’s a Quest(ion) of timing”, in Thorsten Quandt and Sonja Kröger (ed), Multiplayer; The Social Aspects of Digital Gaming, London: Routledge.
Kristine Jørgensen og Torill Elvira Mortensen (2013) ” Estetikk og spillelementer: Utfoldelse og lekenhet med digital medieteknologi”, in Norsk Medietidsskrift, 20:3, pp. 241-260.
Panel: Nadine Irene Kozak, Liza Barry-Kessler, Torill Elvira Mortensen, A. M. Cox: “Weaving Handicrafts into the Web: Crafting Cultures and Online Communities”, at Internet Research 13.0, Technologies, in Salford 2012.
Panel: Ashley Brown, René Glas, Kristine Jørgensen, Jonas Linderoth, Torill Elvira Mortensen: ”Waking up at the Dark Side: Difficult Content in Playful Environments” at the Nordic DiGRA conference in Tampere, Games in Culture and Society, June 6th – 8th 2012.
Torill Elvira Mortensen (2012): ”Transformed play: sharing resources for live-action roleplay and reenactment”, proceedings for the conference The Transformative Museum, May 23-25, 2012, held at Roskilde University in Roskilde, Denmark, http://www.dreamconference.dk/.
René Glas, Kristine Jørgensen, Torill Mortensen and Luca Rossi (2011): ”Framing the Game: Four Game-related Approaches to Goffman's Frames”, in Online Gaming in Context
The social and cultural significance of online games, edited by Garry Crawford, Victoria K Gosling, Ben Light, Routledge, London.
Torill Elvira Mortensen (2011): ”O jogo enquanto vida moralmente correta: hedonismo utilitário, a ética do jogo?” in Fronteiras; estudos midiáticos, v. 13, n. 3 (2011).
Torill Elvira Mortensen (2011): ”It’s a quest(ion) of timing”, Nordmedia 2011 Doing the right thing?, Nordisk medieforskerkonferanse Akureyri, Island august 2011.
Torill Mortensen : ”Phased out: Togetherness and parallel play in multi-user games”, Keynote ved multi.player, Konferanse ved University of Hohenheim https://sofoga.uni-hohenheim.de/conf2011
Torill Elvira Mortensen (2010): “The player as hedonist: The problem of enjoyment” in Astrid Ensllin (ed) Gaming and Virtual Worlds, Intellect Ltd, 2010.
Torill Elvira Mortensen (2009): Perceiving Play: The Art and Study of Computer Games, Peter Lang Publishers, New York.
Torill Elvira Mortensen (2008): “Humans Playing World of Warcraft: or Deviant Strategies?” in Hilde Corneliussen and Jill Walker (eds), Digital Culture, Play, and Identity, MIT Press 2008, Boston.
Torill Elvira Mortensen (2008): "Of a Divided Mind: Weblog Literacy", in Leu, D., Corio, J., Knobel, M. and Lankshear, C. (eds) . The Handbook of New Literacies Research. New York: Erlbaum 2008
Torill Elvira Mortensen (2007): “Mutual Fantasy Online: Playing with People”, in J. Patrick Williams and Jonas Heide-Smith (ed): The Players’ Realm, Studies on the Culture of Video Games and Gaming, McFarland Press 2007
Torill Elvira Mortensen (2007): “Me, the other”, in Pat Harrigan and Noah Wardrip-Fruin (ed): Second Person: Role Playing and Story in Games and Playable Media, MIT Press, Boston.
Torill Elvira Mortensen (2006): “WoW is the new MUD – Social Gaming from Text to Video”, in Games and Culture, Volume 1, Number 4, Sage Publications October 2006.
Torill Elvira Mortensen (2003): “The Geography of a Non-place”, in Markku Eskelinen (ed): Dichtung Digital 4/2003 (No 30), at http://www.dichtung-digital.de/
Torill Mortensen and Jill Walker (2002): “Blogging thoughts: personal publication as an online research tool”, in Researching ICTs in Context, ed. Andrew Morrison, InterMedia Report, 3/2002, Oslo.